Description
Cardinal is a deep scarlet semi solid colorway as bright as it’s flashy and charming as its namesake.
Beak. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 piercing damage.
Winter Tune. Once per turn, the cardinal can use an action to have a creature within a 15-foot radius make a DC 15 Charisma saving throw or become charmed until the end of their next turn. The targeted creature must be capable of hearing in order for this feature to take effect. Creatures that are affiliated with the cold element receive a penalty to this saving throw equal to the cardinal’s Charisma modifier.
(stats from D&D wiki)
While each color has its own specific recipe, every skein is individually hand dyed, which could cause variations between skeins in distribution. If using more than one skein in a product, we recommend alternating skeins.
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